Responsibilities
Working under the director on game projects that bring together our in-house team and partner studios, you will handle game design. You will also have the chance to plan titles built on licensed IP.
- Game concepts, specifications and design documents
- Planning, designing and implementing levels, and creating and tuning their data
- Placing characters, enemies and gimmicks, and setting up and tuning their behavior data
- Designing and tuning game balance
- Explaining specifications, coordinating with engineers and artists, and managing schedules
Requirements
- At least 1 year of professional experience as a game planner (specifications, data setup and implementation, balancing, etc.)
- Skill in creating and managing data in Excel or similar tools
- Clear, logical communication with the team
Preferred
- Experience with game engines such as Unity or Unreal Engine
- Level design experience on commercial titles
- Experience planning licensed or IP-based titles
- An understanding of programming
- Communication skills in Japanese or Chinese
Who we are looking for
- Someone who loves games and is passionate about entertaining players
- Someone who takes ownership of the project
- Someone who finds problems and acts on them without waiting to be told
When applying
Please describe the titles you have worked on and your role in each. Samples of design documents or specifications are welcome.








